• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    18,961/34,527
    15,566
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +822Protection (1)
    +5.67%Potency (3)
    +3.29%Tenacity (2)
    +10Speed (2)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +46Offense (1)
    +0.56%Offense (1)
    +2.97%Defense (2)
    +3.3%Potency (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.31%Offense (3)
    +1.9%Protection (1)
    +9Speed (2)
    +3.12%Critical Chance (2)
    15-B
    Mk V-B Crit Chance Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +1377Protection (2)
    +9Speed (2)
    +71Offense (2)
    +1.21%Tenacity (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +1174Protection (2)
    +1.7%Potency (1)
    +2.56%Defense (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +9Speed (2)
    +2065Protection (3)
    +1.39%Protection (1)
    +462Health (2)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 18961
    Power
  • Primary Attributes
    Strength (STR) 815
    Agility (AGI) 1,088
    Tactics (TAC) 534
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,593(1,396)
    Protection 34,903(11,663)
    Speed 222(76)
    Critical Damage 180%(30%)
    Potency 10.67%(10.67%)
    Tenacity 34.5%(4.5%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,650(299)
    Physical Critical Chance 69.58%(23.12%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.5%(3.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,497(216)
    Special Critical Chance 33.12%(23.12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.7%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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