• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    14,548/31,546
    16,998
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    56 %
    1,305/2,295
    990
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Health Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +29Offense (1)
    +5Speed (1)
    +1.51%Critical Chance (1)
    +4.37%Potency (2)
    15-E
    Mk V-E Potency Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +1.79%Critical Chance (1)
    +24Offense (1)
    +0.53%Offense (1)
    +0.76%Health (1)
    15-B
    Mk V-B Potency Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +72Offense (2)
    +5.5%Protection (3)
    +4Speed (1)
    +1.66%Critical Chance (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +2.83%Defense (2)
    +5Defense (1)
    +763Health (2)
    +3%Potency (2)
    15-E
    Mk V-E Crit Chance Data-Bus
    15-E
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.3%Offense (1)
    +30Offense (1)
    +5Speed (1)
    +411Health (1)
    15-B
    Mk V-B Crit Chance Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +0.59%Health (1)
    +2.11%Tenacity (1)
    +618Health (2)
    +103Offense (3)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Fusion) - Clone Sergeant - Phase I
    1
  • 14548
    Power
  • Primary Attributes
    Strength (STR) 770
    Agility (AGI) 1,065
    Tactics (TAC) 564
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 7.9
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 19,877(4,406)
    Protection 18,610(969)
    Speed 151(44)
    Critical Damage 186%(36%)
    Potency 51.37%(46.37%)
    Tenacity 27.11%(2.11%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,540(399)
    Physical Critical Chance 49.04%(12.96%)
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.4%(3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,744(351)
    Special Critical Chance 22.96%(12.96%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.5%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord