• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    15,768/78,288
    62,520
    Level
    26 %
    528/1,976
    1,448
    Star Influence
    21 %
    5,052/23,660
    18,608
    Ability Levels
    1 %
    84/5,334
    5,250
    Crew
    21 %
    10,104/47,319
    37,215
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    6,753/31,546
    24,793
    Level
    18 %
    366/1,976
    1,610
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    471/2,354
    1,883
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    20/2,295
    2,276
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    15768
  • Primary Attributes
    Strength (STR) 695
    Agility (AGI) 695
    Tactics (TAC) 1,215
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 37,857(25,347)
    Protection 16,898(16,898)
    Speed 123(22)
    Critical Damage 150%
    Potency 16.45%(16.45%)
    Tenacity 31.45%(16.45%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,201(1,500)
    Physical Critical Chance 21.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,746(6,830)
    Special Critical Chance 16.54%(6.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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