• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    7,995/31,546
    23,551
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    16 %
    381/2,295
    1,914
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    10-C
    Mk V-C Defense Transmitter
    10-C
    Primary Stats
    +4%Offense
    Secondary Stats
    +4.54%Critical Chance (3)
    +8Defense (1)
    +630Protection (1)
    10-E
    Mk V-E Defense Receiver
    10-E
    Primary Stats
    +16%Protection
    Secondary Stats
    +415Protection (1)
    +1.49%Critical Chance (1)
    +0.41%Offense (1)
    9-C
    Mk V-C Speed Processor
    9-C
    Primary Stats
    +7.25%Defense
    Secondary Stats
    +62Offense (2)
    +3.43%Tenacity (2)
    +0.56%Offense (1)
    9-D
    Mk IV-D Speed Holo-Array
    9-D
    Primary Stats
    +19.8%Critical Damage
    Secondary Stats
    +5Speed (2)
    +7Defense (1)
    +276Health (1)
    1-B
    Mk V-B Speed Data-Bus
    1-B
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +9Defense (1)
    +292Health (1)
    +1.06%Defense (1)
    9-E
    Mk V-E Speed Multiplexer
    9-E
    Primary Stats
    +15%Potency
    Secondary Stats
    +502Protection (1)
    +1.35%Tenacity (1)
    +1.37%Defense (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 7995
    Power
  • Primary Attributes
    Strength (STR) 557
    Agility (AGI) 379
    Tactics (TAC) 342
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 11,286(568)
    Protection 6,106(2,258)
    Speed 92(9)
    Critical Damage 169.8%(19.8%)
    Potency 39%(15%)
    Tenacity 25.78%(4.78%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,076(110)
    Physical Critical Chance 27.69%(6.03%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.7%(6.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 922(102)
    Special Critical Chance 16.03%(6.03%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.8%(6.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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