Dark Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
17.6% Health
3
Level 5
15.58% Accuracy
3
Level 6
Bonus Mechanics for Sith characters
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
3
Level 7
20.51% Accuracy
3
Level 8
64.38% Health Steal
3
Level 9
Bonus Mechanics for Count Dooku
Whenever Count Dooku Stuns an enemy, Count Dooku gains 10% Critical Damage (stacking, max 200%) and 5 Speed (stacking, max 50) until the end of the encounter.