• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    10,074/31,546
    21,472
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    893/2,354
    1,461
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    5 %
    131/2,295
    2,165
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk II-D Health Transmitter
    15-D
    Primary Stats
    +2%Offense
    Secondary Stats
    +2.03%Protection (2)
    +0.9%Defense (1)
    +3Defense (1)
    +18Offense (1)
    15-E
    Mk I-E Defense Receiver
    15-E
    Primary Stats
    +1.88%Offense
    Secondary Stats
    +0.54%Critical Chance (1)
    +129Protection (1)
    +197Health (1)
    +1Speed (1)
    15-D
    Mk I-D Crit Chance Processor
    15-D
    Primary Stats
    +3.75%Defense
    Secondary Stats
    +306Protection (2)
    +138Health (1)
    +15Offense (1)
    +1Speed (1)
    15-E
    Mk I-E Defense Data-Bus
    15-E
    Primary Stats
    +1.88%Health
    Secondary Stats
    +0.81%Potency (1)
    +0.54%Critical Chance (1)
    +142Health (1)
    +1Speed (1)
    15-E
    Mk II-E Crit Chance Multiplexer
    15-E
    Primary Stats
    +16%Tenacity
    Secondary Stats
    +275Protection (1)
    +1Speed (1)
    +19Offense (1)
    +0.33%Health (1)
  • Gear Needed

    Mk 3 Carbanti Sensor ArrayMk III
    4
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 3 Athakam MedpacMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 10074
    Power
  • Primary Attributes
    Strength (STR) 862
    Agility (AGI) 561
    Tactics (TAC) 516
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 17,349(841)
    Protection 9,871(892)
    Speed 87(4)
    Critical Damage 150%
    Potency 37.81%(0.81%)
    Tenacity 39%(16%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,581(109)
    Physical Critical Chance 35.45%(9.08%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27%(5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,370(101)
    Special Critical Chance 19.08%(9.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.5%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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