• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,395/34,527
    18,132
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +107Offense (3)
    +487Protection (1)
    +2.63%Defense (2)
    +11Speed (2)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +1.22%Potency (1)
    +0.94%Defense (1)
    +689Protection (1)
    +11Defense (2)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1281Protection (2)
    +2.19%Protection (1)
    +1.56%Tenacity (1)
    +4Speed (1)
    15-D
    Mk V-D Crit Damage Holo-Array
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.04%Critical Chance (1)
    +2.16%Tenacity (1)
    +5Speed (1)
    +2.54%Protection (2)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +9Speed (2)
    +3.36%Protection (2)
    +0.95%Offense (2)
    +1.62%Critical Chance (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +9Speed (2)
    +2.58%Defense (2)
    +2.06%Critical Chance (1)
    +17Defense (2)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 16395
    Power
  • Primary Attributes
    Strength (STR) 784
    Agility (AGI) 1,057
    Tactics (TAC) 513
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 16,540(901)
    Protection 27,577(4,337)
    Speed 214(68)
    Critical Damage 180%(30%)
    Potency 1.22%(1.22%)
    Tenacity 57.72%(27.72%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,571(264)
    Physical Critical Chance 51.65%(5.73%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33%(7.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,422(191)
    Special Critical Chance 15.73%(5.73%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.5%(6.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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