• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    18,633/38,292
    19,659
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    50 %
    1,149/2,295
    1,146
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-E
    Mk V-E Crit Damage Transmitter
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.57%Defense (1)
    +1.91%Tenacity (1)
    +275Health (1)
    +666Protection (1)
    15-A
    Mk IV-A Crit Chance Receiver
    15-A
    Primary Stats
    +26Speed
    Secondary Stats
    +11Defense (2)
    +1.81%Potency (1)
    +319Health (1)
    +103Offense (4)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.04%Health (1)
    +0.93%Offense (2)
    +2.02%Potency (1)
    +452Protection (1)
    15-E
    Mk V-E Crit Chance Holo-Array
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.9%Health (1)
    +3Speed (1)
    +2.15%Protection (1)
    +1.74%Critical Chance (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.18%Critical Chance (1)
    +0.9%Offense (2)
    +5.82%Protection (3)
    +1.3%Potency (1)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.82%Tenacity (3)
    +610Protection (1)
    +9Defense (1)
    +1.18%Defense (1)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 18633
    Power
  • Primary Attributes
    Strength (STR) 811
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 18,208(1,810)
    Protection 22,693(3,275)
    Speed 176(29)
    Critical Damage 180%(30%)
    Potency 33.12%(5.12%)
    Tenacity 40.73%(6.72%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,244(420)
    Physical Critical Chance 43.83%(11.92%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.8%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,656(356)
    Special Critical Chance 21.92%(11.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.5%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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