• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    19,120/94,044
    74,924
    Level
    100 %
    1,976/1,976
    Star Influence
    7 %
    2,032/28,650
    26,619
    Ability Levels
    25 %
    1,569/6,119
    4,550
    Crew
    23 %
    13,544/57,300
    43,756
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    7,845/32,121
    24,276
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    28 %
    828/2,928
    2,100
    Gear Pieces
    5 %
    387/7,515
    7,128
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    9,199/31,546
    22,347
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19120
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 1,519
    Tactics (TAC) 869
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 36,940(21,298)
    Protection 14,199(14,199)
    Speed 112(18)
    Critical Damage 150%
    Potency 13.82%(13.82%)
    Tenacity 28.82%(13.82%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,630(2,504)
    Physical Critical Chance 35.29%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.6%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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