• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    17,239/37,507
    20,268
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +639Protection (1)
    +315Health (1)
    +2.28%Health (3)
    +5.51%Potency (3)
    15-A
    Mk V-A Defense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +60Offense (2)
    +1002Protection (2)
    +1.51%Critical Chance (1)
    +5.02%Protection (3)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.39%Offense (1)
    +0.68%Health (1)
    +14Speed (3)
    +1861Protection (3)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +1.4%Offense (4)
    +3.01%Protection (2)
    +29Offense (1)
    +1.44%Defense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.67%Protection (1)
    +1257Protection (2)
    +5.71%Critical Chance (3)
    +3.11%Tenacity (2)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.85%Potency (1)
    +32Defense (4)
    +1.69%Tenacity (1)
    +1.78%Health (2)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 CEC Fusion FurnaceMk VI
    1
    Mk 5 A/KT Stun GunMk V
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Fusion) - Hermit Yoda
    1
  • 17239
    Power
  • Primary Attributes
    Strength (STR) 793
    Agility (AGI) 618
    Tactics (TAC) 1,100
    Strength Growth (STR) 4.8
    Agility Growth (AGI) 4.8
    Tactics Growth (TAC) 6.4
    Mastery 0
  • General
    Health 21,109(2,310)
    Protection 38,678(7,758)
    Speed 198(44)
    Critical Damage 150%
    Potency 55.36%(22.36%)
    Tenacity 44.8%(4.8%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,105(232)
    Physical Critical Chance 41.85%(19.23%)
    Armor Penetration 10
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%(6.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,249(314)
    Special Critical Chance 30.27%(19.23%)
    Resistance Penetration 35
    Special Accuracy 0%
  • Special Survivability
    Resistance 26.9%(6.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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