• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    13,782/38,292
    24,510
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.56%Potency (2)
    +3.06%Defense (2)
    +1579Protection (2)
    +40Offense (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.12%Potency (1)
    +220Health (1)
    +19Defense (3)
    +8Speed (2)
    15-C
    Mk V-C Crit Chance Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +9Defense (1)
    +1.46%Potency (1)
    +7Speed (2)
    +691Health (2)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +12Speed (3)
    +787Protection (1)
    +27Offense (1)
    +1.17%Critical Chance (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +43Offense (1)
    +1.16%Potency (1)
    +15Defense (2)
    +1102Health (3)
    15-A
    Mk V-A Tenacity Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +680Health (2)
    +4.66%Protection (3)
    +1.74%Health (2)
    +4Speed (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 13782
    Power
  • Primary Attributes
    Strength (STR) 750
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 18,244(2,944)
    Protection 31,815(12,397)
    Speed 178(31)
    Critical Damage 150%
    Potency 36.29%(8.29%)
    Tenacity 34%
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,211(397)
    Physical Critical Chance 41.09%(9.17%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.8%(6.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,639(339)
    Special Critical Chance 19.17%(9.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(6.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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