• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,515/34,527
    17,012
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    44 %
    1,016/2,295
    1,280
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Tenacity Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.25%Protection (3)
    +1409Protection (2)
    +3Speed (1)
    +4.02%Tenacity (2)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.43%Tenacity (1)
    +894Protection (2)
    +818Health (2)
    +1.44%Critical Chance (1)
    15-E
    Mk IV-E Health Holo-Array
    15-E
    Primary Stats
    +16%Protection
    Secondary Stats
    +286Health (1)
    +4Defense (1)
    +1.9%Critical Chance (1)
    +492Protection (1)
    15-E
    Mk V-E Health Data-Bus
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.45%Defense (1)
    +802Protection (1)
    +424Health (1)
    +6Defense (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1379Protection (2)
    +13Defense (2)
    +1.97%Tenacity (1)
    +0.35%Offense (1)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Kanan Jarrus
    1
  • 17515
    Power
  • Primary Attributes
    Strength (STR) 1,129
    Agility (AGI) 728
    Tactics (TAC) 528
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 28,524(6,027)
    Protection 42,520(22,940)
    Speed 98(3)
    Critical Damage 150%
    Potency 36%
    Tenacity 32.42%(7.42%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,174(127)
    Physical Critical Chance 39.17%(3.34%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.5%(2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,345(78)
    Special Critical Chance 15.84%(3.34%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.4%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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