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RR360
User #
103498
Arena Rank
22
Level
85
Guild
SYN The Wookiees Saarlac
Ally Code
172-333-623
Joined
Jun 16, 2017
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RR360's Datacrons
Last updated:
Characters
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Omicrons
Zetas
Level 9
3
Level 6-8
13
Level 3-5
10
All
Unwavering Courage
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
56.73%
Health Steal
5.97%
Offense
20.19%
Accuracy
16.04%
Critical Chance
6.51%
Health
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
Whenever a Resistance ally is critically hit, they gain 100% Critical Avoidance and 100% Critical Chance for 2 turns.
Level 9
- Finn
Whenever another ally uses an ability on their turn, Finn assists (limit once per turn) dealing 50% more damage.
Lvl 9
Unwavering Courage
6.78%
Critical Damage
29.74%
Potency
17.23%
Tenacity
35.08%
Deflection
8.67%
Resistance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Level 9
- Lando Calrissian
Whenever another ally uses an ability on their turn, Lando Calrissian assists (limit once per turn) dealing 50% more damage.
Lvl 9
Escalating Conflict
112.83%
Health Steal
19.55%
Offense
14.45%
Accuracy
8.9%
Critical Chance
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Level 9
- Amilyn Holdo
Amilyn Holdo has +100% Max Health and Max Protection. At the start of encounter, all Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever Amilyn Holdo loses Taunt, all other Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever a Resistance ally or Ben Solo loses Foresight, she gains 100% bonus Protection (stacking) for 1 turn. While she has Taunt, all other Resistance allies and Ben Solo have +100% Critical Avoidance and Defense Penetration and +100 Speed.
Lvl 8
Escalating Conflict
8.32%
Offense
14.74%
Critical Chance
10.05%
Health
41.15%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Lvl 8
Escalating Conflict
78.29%
Health Steal
22.43%
Accuracy
17.11%
Health
33.19%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
At the end of their turn, Sith allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Lvl 8
Escalating Conflict
49.1%
Health Steal
4.68%
Offense
23.56%
Accuracy
13.79%
Health
26.72%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Lvl 8
Unwavering Courage
17.46%
Tenacity
21.04%
Deflection
34.23%
Resistance
6.56%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Empire
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
Lvl 8
Escalating Conflict
118.77%
Health Steal
3.8%
Offense
18.01%
Accuracy
4.42%
Critical Chance
21.19%
Health
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Separatist
At the end of their turn, Separatist allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Lvl 8
Escalating Conflict
23.94%
Health Steal
1.32%
Offense
33.63%
Accuracy
13.03%
Health
29.65%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Lvl 8
Escalating Conflict
150.81%
Health Steal
4.6%
Critical Chance
18.38%
Health
7.18%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 6
Escalating Conflict
23.13%
Health Steal
12.98%
Accuracy
6.86%
Critical Chance
5.91%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
Lvl 6
Escalating Conflict
47.97%
Health
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Resistance
Whenever a Resistance ally is critically hit, they gain 100% Critical Avoidance and 100% Critical Chance for 2 turns.
Lvl 6
Escalating Conflict
13.03%
Offense
4.34%
Critical Chance
10.92%
Health
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Separatist
Whenever a Separatist ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Lvl 6
Unwavering Courage
18.95%
Deflection
21.25%
Resistance
Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Rebel Fighter
The first time each Rebel Fighter ally falls below 50% Health, all Rebel Fighter allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 6
Unwavering Courage
10.31%
Critical Damage
19.38%
Potency
11.57%
Tenacity
6.21%
Deflection
Level 3
- Light Side
Whenever Light Side allies gain a buff, they recover 2% Health and Protection.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Lvl 6
Escalating Conflict
31.18%
Health Steal
7.37%
Critical Chance
10.36%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Lvl 5
Unwavering Courage
13.78%
Potency
12.06%
Deflection
14.16%
Resistance
Level 3
- Dark Side
The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
Lvl 5
Unwavering Courage
10.06%
Tenacity
8.88%
Deflection
11.69%
Resistance
13.32%
Critical Avoidance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 5
Escalating Conflict
1.91%
Offense
19.13%
Accuracy
16.22%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Unwavering Courage
9.12%
Resistance
8.58%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
Lvl 3
Unwavering Courage
9.71%
Deflection
5.43%
Resistance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Lvl 3
Unwavering Courage
18.64%
Potency
Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 3
Unwavering Courage
9.76%
Critical Damage
9.02%
Resistance
Level 3
- Dark Side
Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
Lvl 3
Unwavering Courage
11.74%
Potency
8.7%
Deflection
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Lvl 3
Unwavering Courage
6.4%
Potency
6.18%
Deflection
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 3
Escalating Conflict
2.84%
Critical Chance
6.94%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 2
Unwavering Courage
11.29%
Potency
6.65%
Resistance
Lvl 2
Unwavering Courage
7.63%
Potency
8.32%
Resistance
Lvl 2
Unwavering Courage
10.42%
Potency
7.27%
Critical Avoidance
Lvl 2
Escalating Conflict
9.3%
Accuracy
7.89%
Health
Lvl 2
Unwavering Courage
9.03%
Potency
8.9%
Critical Avoidance
Lvl 2
Unwavering Courage
7.42%
Potency
7.23%
Resistance
Lvl 2
Escalating Conflict
7.93%
Accuracy
8.71%
Health
Lvl 2
Escalating Conflict
2.12%
Critical Chance
5.35%
Health
Lvl 1
Unwavering Courage
6.98%
Tenacity
Lvl 1
Unwavering Courage
10.17%
Tenacity
Lvl 1
Escalating Conflict
8.29%
Accuracy
Lvl 1
Escalating Conflict
7.55%
Accuracy
Lvl 1
Escalating Conflict
6.49%
Accuracy
RR360 has 4 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
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