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Arkham
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Arkham
User #
312504
Arena Rank
54
Level
85
Guild
Les Baguettes S?paratistes
Ally Code
171-662-175
Joined
Jan 03, 2019
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Arkham's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
8
Level 6-8
7
Level 3-5
14
All
Unwavering Courage
Escalating Conflict
Lvl 9
Escalating Conflict
158.57%
Health Steal
9.31%
Offense
1.33%
Critical Chance
6.03%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Jedi
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 9
- Ki-Adi-Mundi
Whenever Ki-Adi-Mundi damages an enemy with a Special ability and the enemy doesn't have Armor Shred, inflict Armor Shred for the rest of battle. Whenever Ki-Adi-Mundi uses a Basic ability and damages an enemy with Armor Shred, inflict Expose for 2 turns on that enemy, which can't be resisted, and Ki-Adi-Mundi gains Protection Up (50%, stacking) for 2 turns.
Lvl 9
Unwavering Courage
28.12%
Critical Damage
23.36%
Resistance
29.59%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Level 9
- Jyn Erso
Whenever Jyn Erso critically hits an enemy, Jyn Erso gains 10% Critical Damage, Defense Penetration, and Offense (stacking, max 200%) until the end of battle.
Lvl 9
Unwavering Courage
19.39%
Critical Damage
39.23%
Tenacity
8.5%
Deflection
19.92%
Critical Avoidance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Empire
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
Level 9
- Shoretrooper
Whenever Shoretrooper is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.
Lvl 9
Escalating Conflict
46.91%
Health Steal
90.2%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Jedi
Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Level 9
- Ki-Adi-Mundi
Whenever Ki-Adi-Mundi damages an enemy with a Special ability and the enemy doesn't have Armor Shred, inflict Armor Shred for the rest of battle. Whenever Ki-Adi-Mundi uses a Basic ability and damages an enemy with Armor Shred, inflict Expose for 2 turns on that enemy, which can't be resisted, and Ki-Adi-Mundi gains Protection Up (50%, stacking) for 2 turns.
Lvl 9
Escalating Conflict
67.67%
Health Steal
9.8%
Offense
8.35%
Accuracy
48.42%
Health
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Sith
Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
Level 9
- Sith Assassin
Whenever Sith Assassin gains Stealth, they also reduce the cooldowns of their Special abilities by 1.
Lvl 9
Escalating Conflict
71.82%
Health Steal
21.56%
Offense
37.43%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Level 9
- Darth Bane
At the start of Darth Bane's turn, all enemies gain Accuracy Up, Advantage, and Health Steal Up for 1 turn or until they receive damage, and summon a Sith Trooper in the allied ally slot if it is available and there are no other Sith Trooper allies. Darth Bane gains a stack of Siphon whenever he is critically hit. Whenever Darth Bane uses Essence of Dominance, also Siphon Critical Damage. Deceived enemies deal 25% reduced damage to Darth Bane.
Lvl 9
Escalating Conflict
58.31%
Health Steal
4.29%
Offense
61.45%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Level 9
- Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.
Lvl 9
Escalating Conflict
22.95%
Offense
32.26%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Sith
At the end of their turn, Sith allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Level 9
- Darth Sidious
If there are no other active allies at the start of battle:\n- Darth Sidious gains 200% Defense, Health Steal, Max Health and Max Protection, 100% counter chance and Critical Chance, and 100 Speed\n- He is immune to Daze and Stun\n- At the start of his turn, dispel all debuffs on himself and reset all cooldowns\n- Whenever he uses his Basic ability, inflict a stack of Damage Over Time for 1 turn, which can't be resisted, and whenever he uses a Special ability, dispel all buffs on all enemies\n- Enemies can't assist or attack again if he is targeted\n- At the start of each enemy's turn, if they have at least 5 stacks of Damage Over Time they are instantly defeated\n- Whenever an enemy is defeated, he recovers 100% Health and Protection
Lvl 8
Unwavering Courage
13.72%
Critical Damage
17.42%
Potency
38.4%
Deflection
15.65%
Resistance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Empire
At the end of their turn, Empire allies gain Defense Penetration Up and Offense Up for 1 turn.
Lvl 8
Unwavering Courage
21.84%
Potency
22.06%
Tenacity
26.9%
Deflection
13.89%
Critical Avoidance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Empire
Whenever Empire allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Lvl 6
Unwavering Courage
8.44%
Critical Damage
7.76%
Potency
17%
Tenacity
12.4%
Resistance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Mandalorian
Whenever an enemy is defeated by a Mandalorian ally, that enemy can't be revived.
Lvl 6
Unwavering Courage
23.72%
Critical Damage
8.34%
Deflection
13.76%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies grant a buff to another ally, that ally gains 10% Turn Meter (limit once per turn per ally).
Lvl 6
Escalating Conflict
10.98%
Health Steal
3.87%
Critical Chance
31.4%
Health
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Separatist
Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Lvl 6
Escalating Conflict
28.5%
Health Steal
3.44%
Offense
9.24%
Accuracy
16.93%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Separatist
Separatist allies are immune to Daze. Enemies with Extortion have -100% Critical Chance and Potency. Whenever non-Droid Separatist allies use a Special ability on their turn, they gain Riposte for 1 turn.
Lvl 6
Escalating Conflict
58.93%
Health Steal
24.96%
Health
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 5
Unwavering Courage
9.39%
Critical Damage
25.98%
Potency
6.61%
Tenacity
Level 3
- Light Side
Whenever Light Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Lvl 5
Unwavering Courage
13.21%
Critical Damage
13.14%
Deflection
13.56%
Resistance
Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 4
Escalating Conflict
22.33%
Health Steal
18.64%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 4
Unwavering Courage
8.79%
Critical Damage
11.08%
Tenacity
13.93%
Critical Avoidance
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 3
Unwavering Courage
8.11%
Critical Damage
9.45%
Deflection
Level 3
- Dark Side
Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
Lvl 3
Unwavering Courage
7.14%
Critical Damage
6.16%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 3
Escalating Conflict
7.62%
Health
9.78%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 3
Escalating Conflict
8.47%
Health
8.69%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 3
Unwavering Courage
7.47%
Critical Damage
5.06%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 3
Escalating Conflict
1.35%
Offense
3.91%
Critical Chance
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Escalating Conflict
7.98%
Health
5.87%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 3
Escalating Conflict
5.83%
Accuracy
6.38%
Health
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 3
Unwavering Courage
8.87%
Critical Damage
6.41%
Deflection
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 3
Escalating Conflict
12.63%
Health Steal
5.24%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Lvl 2
Unwavering Courage
8.19%
Deflection
5.32%
Critical Avoidance
Lvl 2
Escalating Conflict
7.23%
Accuracy
8.51%
Protection
Lvl 2
Unwavering Courage
6.2%
Resistance
5.71%
Critical Avoidance
Lvl 2
Unwavering Courage
5.51%
Deflection
8.07%
Resistance
Lvl 2
Unwavering Courage
6.53%
Potency
5.2%
Deflection
Lvl 2
Unwavering Courage
6.68%
Potency
5.39%
Critical Avoidance
Lvl 2
Unwavering Courage
11.79%
Tenacity
7.93%
Resistance
Lvl 2
Unwavering Courage
8.5%
Tenacity
5.04%
Deflection
Lvl 2
Escalating Conflict
7.86%
Accuracy
6.74%
Health
Lvl 2
Escalating Conflict
7.83%
Accuracy
5.95%
Health
Lvl 2
Escalating Conflict
6.5%
Health
7.09%
Protection
Lvl 2
Escalating Conflict
7.86%
Health
7.96%
Protection
Lvl 2
Unwavering Courage
6.5%
Critical Damage
8.94%
Critical Avoidance
Lvl 2
Unwavering Courage
11.81%
Tenacity
6.92%
Deflection
Lvl 2
Unwavering Courage
10.99%
Potency
5.18%
Deflection
Lvl 2
Unwavering Courage
8.25%
Deflection
9.43%
Critical Avoidance
Lvl 2
Unwavering Courage
7.57%
Potency
7.17%
Critical Avoidance
Lvl 2
Unwavering Courage
9.04%
Potency
8.92%
Deflection
Lvl 2
Unwavering Courage
8.75%
Critical Damage
10.63%
Tenacity
Lvl 2
Escalating Conflict
2.85%
Critical Chance
9.15%
Health
Lvl 2
Escalating Conflict
7.85%
Accuracy
2.42%
Critical Chance
Lvl 2
Escalating Conflict
3.63%
Critical Chance
9.42%
Health
Lvl 2
Unwavering Courage
10.02%
Potency
6.8%
Critical Avoidance
Lvl 2
Unwavering Courage
6.94%
Tenacity
8.05%
Critical Avoidance
Lvl 2
Unwavering Courage
9.26%
Critical Damage
6.8%
Resistance
Lvl 2
Unwavering Courage
11.86%
Tenacity
9.21%
Deflection
Lvl 2
Unwavering Courage
6.59%
Tenacity
6.73%
Resistance
Lvl 2
Unwavering Courage
9.91%
Tenacity
8.91%
Critical Avoidance
Lvl 2
Escalating Conflict
1.23%
Offense
5.45%
Protection
Lvl 2
Escalating Conflict
20.38%
Health Steal
9.68%
Accuracy
Lvl 2
Escalating Conflict
2.2%
Offense
8.01%
Protection
Lvl 2
Escalating Conflict
1.49%
Offense
3.9%
Critical Chance
Lvl 2
Escalating Conflict
15.12%
Accuracy
Lvl 2
Escalating Conflict
1.31%
Critical Chance
6.22%
Protection
Arkham has 2 empty datacrons
Snap.fan - Marvel Snap
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