• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    14,514/31,546
    17,032
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    63 %
    1,448/2,295
    848
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +33Offense (1)
    +1.59%Defense (1)
    +3.34%Critical Chance (2)
    +24Defense (4)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +72Offense (2)
    +0.98%Health (1)
    +3.1%Critical Chance (2)
    +0.98%Offense (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.23%Health (4)
    +2.93%Critical Chance (2)
    +42Offense (1)
    +7Defense (1)
    15-B
    Mk V-B Crit Chance Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4Speed (1)
    +4.36%Potency (3)
    +731Health (2)
    +9Defense (1)
    15-A
    Mk IV-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +16%Protection
    Secondary Stats
    +1.88%Critical Chance (1)
    +3.52%Defense (3)
    +1.2%Offense (3)
    +627Protection (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.84%Health (1)
    +169Offense (5)
    +1.2%Critical Chance (1)
    +0.56%Offense (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    3
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Fusion) - Clone Sergeant - Phase I
    1
  • 14514
    Power
  • Primary Attributes
    Strength (STR) 729
    Agility (AGI) 1,096
    Tactics (TAC) 595
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 7.9
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 16,193(1,460)
    Protection 25,236(7,595)
    Speed 141(34)
    Critical Damage 216%(66%)
    Potency 9.35%(4.35%)
    Tenacity 25%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,685(501)
    Physical Critical Chance 57.03%(20.45%)
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.1%(6.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,910(442)
    Special Critical Chance 30.45%(20.45%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.7%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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