• Galactic Power Breakdown

    cur / max
    diff
    Overall
    21 %
    16,895/78,288
    61,393
    Level
    100 %
    1,976/1,976
    Star Influence
    15 %
    3,616/23,660
    20,043
    Ability Levels
    18 %
    972/5,334
    4,362
    Crew
    21 %
    10,332/47,319
    36,987
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,199/31,546
    25,347
    Level
    22 %
    452/1,976
    1,524
    Stars
    100 %
    4,655/4,655
    Ability Levels
    15 %
    359/2,354
    1,995
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    16895
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 36,635(20,993)
    Protection 13,995(13,995)
    Speed 119(18)
    Critical Damage 150%
    Potency 13.63%(13.63%)
    Tenacity 28.63%(13.63%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,368(1,242)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,302(5,657)
    Special Critical Chance 15.42%(5.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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