• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    22,665/78,288
    55,623
    Level
    49 %
    977/1,976
    999
    Star Influence
    29 %
    7,088/23,660
    16,571
    Ability Levels
    7 %
    425/5,334
    4,910
    Crew
    29 %
    14,177/47,319
    33,143
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    9,451/31,546
    22,095
    Level
    29 %
    587/1,976
    1,389
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    1,193/2,354
    1,161
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    45 %
    1,047/2,295
    1,248
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    22665
  • Primary Attributes
    Strength (STR) 1,207
    Agility (AGI) 964
    Tactics (TAC) 721
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 60,827(39,101)
    Protection 13,033(13,033)
    Speed 164(30)
    Critical Damage 150%
    Potency 22.42%(22.42%)
    Tenacity 37.42%(22.42%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,220(3,531)
    Physical Critical Chance 28.25%(2.21%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,730
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.9%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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