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DarthBiscuit
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DarthBiscuit
User #
220093
Arena Rank
22
Level
85
Guild
BadBatch of BlueMilk
Ally Code
163-995-918
Joined
Feb 08, 2018
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DarthBiscuit's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
2
Level 6-8
6
Level 3-5
12
All
Unwavering Courage
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
76.42%
Health Steal
7.84%
Offense
17%
Critical Chance
15.09%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 9
Escalating Conflict
64.16%
Health Steal
6.81%
Offense
18.33%
Accuracy
4.58%
Critical Chance
24.52%
Health
7.47%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
The first time each Resistance ally falls below 50% Health, all Resistance allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 9
- Amilyn Holdo
Amilyn Holdo has +100% Max Health and Max Protection. At the start of encounter, all Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever Amilyn Holdo loses Taunt, all other Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever a Resistance ally or Ben Solo loses Foresight, she gains 100% bonus Protection (stacking) for 1 turn. While she has Taunt, all other Resistance allies and Ben Solo have +100% Critical Avoidance and Defense Penetration and +100 Speed.
Lvl 7
Escalating Conflict
173.09%
Health Steal
7.94%
Health
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Separatist
Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Lvl 6
Escalating Conflict
2.17%
Offense
5.67%
Critical Chance
16.94%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Lvl 6
Escalating Conflict
32.4%
Health
15.32%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Whenever a Resistance ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Lvl 6
Escalating Conflict
37.89%
Health Steal
6.15%
Accuracy
8.56%
Critical Chance
7.84%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 6
Unwavering Courage
15%
Critical Damage
15.95%
Potency
8.93%
Tenacity
5.53%
Critical Avoidance
Level 3
- Dark Side
The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
Level 6
- Empire
At the end of their turn, Empire allies gain Defense Penetration Up and Offense Up for 1 turn.
Lvl 6
Escalating Conflict
11.33%
Health Steal
19.34%
Accuracy
15.57%
Health
5.39%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 5
Unwavering Courage
6.88%
Critical Damage
13.34%
Potency
10.74%
Tenacity
12.22%
Critical Avoidance
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 5
Unwavering Courage
22.66%
Potency
14.55%
Deflection
7.8%
Critical Avoidance
Level 3
- Dark Side
The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
Lvl 5
Unwavering Courage
30.78%
Critical Damage
8.8%
Deflection
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 3
Unwavering Courage
9.68%
Critical Damage
8.32%
Tenacity
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 3
Unwavering Courage
9.27%
Critical Damage
11.15%
Potency
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 3
Escalating Conflict
1.8%
Critical Chance
9.56%
Health
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Escalating Conflict
2.05%
Offense
4.83%
Critical Chance
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Unwavering Courage
10.36%
Critical Damage
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 3
Unwavering Courage
14.27%
Critical Damage
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 3
Escalating Conflict
9.83%
Accuracy
9.38%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Unwavering Courage
6.09%
Potency
6.69%
Resistance
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 3
Escalating Conflict
3.2%
Offense
9.85%
Health
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 2
Unwavering Courage
7.94%
Resistance
7.33%
Critical Avoidance
Lvl 2
Unwavering Courage
9.46%
Tenacity
6.62%
Resistance
Lvl 2
Unwavering Courage
6.34%
Tenacity
7.1%
Deflection
Lvl 2
Unwavering Courage
5.65%
Critical Damage
6.12%
Critical Avoidance
Lvl 2
Escalating Conflict
3.25%
Offense
9.51%
Accuracy
Lvl 2
Escalating Conflict
3.06%
Offense
5.82%
Health
Lvl 2
Escalating Conflict
20.25%
Health Steal
8.06%
Health
Lvl 2
Escalating Conflict
1.71%
Offense
8.68%
Accuracy
Lvl 2
Escalating Conflict
9.04%
Accuracy
2.89%
Critical Chance
Lvl 2
Escalating Conflict
12.75%
Accuracy
Lvl 2
Escalating Conflict
18.26%
Health Steal
4.21%
Critical Chance
Lvl 2
Unwavering Courage
9.94%
Tenacity
8.01%
Critical Avoidance
Lvl 2
Unwavering Courage
9.29%
Tenacity
5.29%
Critical Avoidance
Lvl 2
Unwavering Courage
7.14%
Resistance
7.13%
Critical Avoidance
Lvl 2
Unwavering Courage
7.34%
Critical Damage
8.67%
Resistance
Lvl 2
Escalating Conflict
4.86%
Critical Chance
5.51%
Protection
Lvl 2
Escalating Conflict
3.89%
Critical Chance
8.64%
Protection
Lvl 2
Escalating Conflict
2.99%
Offense
5.07%
Accuracy
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