• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    17,940/34,527
    16,587
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    62 %
    1,440/2,295
    855
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +416Protection (1)
    +9Speed (2)
    +342Health (1)
    +4.7%Critical Chance (3)
    15-D
    Mk V-D Speed Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +0.43%Offense (1)
    +1.48%Tenacity (1)
    +0.89%Defense (1)
    +2.67%Potency (2)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2%Protection (1)
    +584Protection (1)
    +10Speed (2)
    +2.73%Health (3)
    15-B
    Mk V-B Speed Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3.3%Protection (2)
    +8Speed (2)
    +6Defense (1)
    +70Offense (2)
    15-B
    Mk V-B Speed Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +670Protection (1)
    +8Speed (2)
    +1.25%Protection (1)
    +3.99%Defense (3)
    15-B
    Mk V-B Speed Multiplexer
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1427Protection (2)
    +1.21%Defense (1)
    +8Speed (2)
    +3.61%Critical Chance (2)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 17940
    Power
  • Primary Attributes
    Strength (STR) 685
    Agility (AGI) 1,055
    Tactics (TAC) 501
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 16,365(2,808)
    Protection 21,254(4,211)
    Speed 226(86)
    Critical Damage 186%(36%)
    Potency 2.67%(2.67%)
    Tenacity 30.48%(1.48%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,590(335)
    Physical Critical Chance 54.22%(8.31%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.7%(3.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,418(216)
    Special Critical Chance 18.31%(8.31%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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