• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    14,620/35,311
    20,691
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    83 %
    5,124/6,119
    995
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    62 %
    1,442/2,295
    854
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2086Protection (3)
    +1.84%Protection (1)
    +7Speed (2)
    +26Offense (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +5.74%Critical Chance (3)
    +24Offense (1)
    +738Health (2)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1048Protection (2)
    +3.36%Critical Chance (2)
    +320Health (1)
    +4Speed (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.4%Critical Chance (1)
    +29Offense (1)
    +2.61%Defense (2)
    +8Speed (2)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +300Health (1)
    +1509Protection (2)
    +11Speed (2)
    +0.76%Offense (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +249Health (1)
    +3.83%Tenacity (2)
    +0.95%Offense (2)
    +3Speed (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - The Armorer
    1
  • 14620
    Power
  • Primary Attributes
    Strength (STR) 953
    Agility (AGI) 380
    Tactics (TAC) 363
    Strength Growth (STR) 4.5
    Agility Growth (AGI) 3.4
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 30,711(9,292)
    Protection 70,443(32,262)
    Speed 196(42)
    Critical Damage 150%
    Potency 20%
    Tenacity 56.83%(3.83%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,263(233)
    Physical Critical Chance 32.25%(10.5%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.9%(2.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,016(145)
    Special Critical Chance 20.5%(10.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.5%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord