• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    2,592/31,546
    28,954
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/2,354
    2,354
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-E
    Mk IV-E Health Transmitter
    1-E
    Primary Stats
    +0.5%Offense
    Secondary Stats
    1-E
    Mk IV-E Crit Chance Receiver
    1-E
    Primary Stats
    +0.5%Health
    Secondary Stats
    1-E
    Mk IV-E Health Processor
    1-E
    Primary Stats
    +1%Defense
    Secondary Stats
    1-D
    Mk IV-D Health Holo-Array
    1-D
    Primary Stats
    +4.2%Critical Damage
    Secondary Stats
    +1.85%Potency (1)
    1-C
    Mk IV-C Health Data-Bus
    1-C
    Primary Stats
    +0.5%Health
    Secondary Stats
    +2Speed (1)
    +1.08%Critical Chance (1)
    1-E
    Mk IV-E Crit Chance Multiplexer
    1-E
    Primary Stats
    +2.8%Tenacity
    Secondary Stats
  • Gear Needed

    Mk 7 Fabritech Data PadMk VII
    2
    Mk 2 Merr-Sonn Shield GeneratorMk II
    1
    Mk 4 SoroSuub KeypadMk IV
    1
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 4 Arakyd Droid CallerMk IV
    2
    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 2592
    Power
  • Primary Attributes
    Strength (STR) 356
    Agility (AGI) 221
    Tactics (TAC) 222
    Strength Growth (STR) 5.0
    Agility Growth (AGI) 3.3
    Tactics Growth (TAC) 2.8
    Mastery 0
  • General
    Health 7,603(753)
    Protection 0
    Speed 85(2)
    Critical Damage 154.2%(4.2%)
    Potency 20.85%(1.85%)
    Tenacity 23.8%(2.8%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 642(3)
    Physical Critical Chance 22.41%(5.08%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 534(2)
    Special Critical Chance 15.08%(5.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.3%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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