• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    25,762/55,327
    29,565
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    68 %
    12,791/18,668
    5,877
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +11Speed (2)
    +2.04%Potency (1)
    +1.06%Health (1)
    +6.57%Critical Chance (4)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +2.22%Potency (1)
    +1335Protection (2)
    +5.66%Tenacity (3)
    +70Offense (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +16Speed (4)
    +2.07%Critical Chance (1)
    +66Offense (2)
    +0.43%Offense (1)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (2)
    +1793Protection (3)
    +2.1%Protection (1)
    +65Offense (2)
    15-A
    Mk V-A Tenacity Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.18%Tenacity (1)
    +100Offense (3)
    +9Speed (2)
    +3.23%Critical Chance (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.44%Offense (1)
    +8Speed (2)
    +1271Health (4)
    +735Protection (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 7 Kyrotech Power ConverterMk VII
    2
    Mk 4 Zaltin Bacta GelMk IV
    1
    Mk 6 CEC Fusion FurnaceMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 12 ArmaTek Wrist BandMk XII
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Data PadMk XII
    1
    Power Cell Injector (Fusion) - Jabba the Hutt
    1
  • 25762
    Power
  • Primary Attributes
    Strength (STR) 807
    Agility (AGI) 579
    Tactics (TAC) 1,287
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.3
    Mastery 15
  • General
    Health 68,236(15,355)
    Protection 35,768(10,365)
    Speed 420(84)
    Critical Damage 150%
    Potency 56.25%(4.25%)
    Tenacity 97.85%(27.85%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,875(701)
    Physical Critical Chance 33.16%(11.87%)
    Armor Penetration 10
    Physical Accuracy 4.5%
  • Physical Survivability
    Armor 26.1%(2%)
    Dodge Chance 2%
    Physical Critical Avoidance 4.5%
  • Special Offense
    Special Damage 5,135(800)
    Special Critical Chance 28.33%(11.87%)
    Resistance Penetration 27
    Special Accuracy 4.5%
  • Special Survivability
    Resistance 18.3%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 4.5%
 
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