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FFG50 Barsellius
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FFG50 Barsellius's Datacrons
Immortal Retribution
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Zetas
3
Level 9
2
Level 6-8
2
Level 3-5
0
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All
Escalating Conflict
Together. As One.
Lvl 9
Together. As One.
13.91%
Critical Damage
83.85%
Armor Penetration
2.61%
Offense
12.16%
Critical Chance
13.64%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 6
- Inquisitorius
Whenever an enemy is defeated by a Inquisitorius ally, that enemy can't be revived.
Level 9
- Ninth Sister
At the start of encounter, all Inquisitorius allies have +200% Max Health and are immune to Ability Block.
Ninth Sister deals 20% bonus True damage based on her Max Health with her Basic ability if the target enemy is inflicted with Purge.
If any enemy has 6 stacks of Purge when Ninth Sister is defeated for the first time, she consumes all stacks of Purge from a random enemy with 6 stacks of Purge, recovers 100% Max Health and Max Protection, and removes 50% Turn Meter from all enemies.
Lvl 9
Together. As One.
10.3%
Critical Damage
114%
Armor Penetration
29.16%
Accuracy
27.94%
Critical Avoidance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
At the start of each turn, if non-Galactic Legend Galactic Republic allies have 50% or more Turn Meter, damage they receive is reduced by 75% until the end of the turn.
Level 9
- Padmé Amidala
Whenever a Galactic Republic ally with Courage or Protection Up uses an ability, if there are no enemies with Provoke, a random enemy is inflicted with Provoke for 1 turn. Whenever another Galactic Republic ally recovers Health or Protection, Padmé recovers double that amount.
Whenever an enemy targets a Non-Galactic Legend Galactic Republic ally with Protection Up while attacking out of turn, the damage they receive is reduced to 1 and the attacking enemy is Exposed for 1 turn.
Whenever a Non-Galactic Legend Galactic Republic ally resists a debuff, they gain a stack of Courage, and whenever they are inflicted with a debuff, they gain Protection Up (10%, stacking) and Tenacity Up for 2 turns.
Lvl 9
Together. As One.
59.37%
Armor Penetration
28.44%
Offense
2.57%
Critical Chance
16.24%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 6
- First Order
Whenever First Order allies Stun an enemy, they gain Speed Up and Offense Up for 2 turns and inflict Expose for 2 turns at the end of that turn, which can't be evaded.
Level 9
- Supreme Leader Kylo Ren
Supreme Leader Kylo Ren deals 5% more damage per Relic Amplifier level on all allies present at the start of battle.
Lvl 6
Together. As One.
12.06%
Critical Damage
64.91%
Armor Penetration
3.57%
Offense
5.21%
Accuracy
Level 3
- Light Side
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 6
- Galactic Republic
Whenever Galactic Republic allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Lvl 6
Together. As One.
13.79%
Critical Damage
3.62%
Critical Chance
16.51%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 6
- First Order
At the start of battle, First Order allies gain Retribution for 3 turns, which can't be dispelled.
Lvl 5
Together. As One.
6.62%
Critical Damage
6.95%
Offense
18.27%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Lvl 3
Together. As One.
4.43%
Critical Chance
7.05%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Lvl 2
Together. As One.
9.25%
Critical Damage
4.12%
Critical Chance
Lvl 2
Together. As One.
7.99%
Critical Damage
5.73%
Critical Avoidance
Lvl 2
Together. As One.
39.39%
Armor Penetration
5.6%
Accuracy
Lvl 2
Together. As One.
6.89%
Critical Damage
8.17%
Critical Avoidance
Lvl 2
Together. As One.
8.67%
Critical Damage
36.23%
Armor Penetration
Lvl 2
Together. As One.
9.11%
Critical Damage
3.53%
Critical Chance
Lvl 2
Together. As One.
9.71%
Accuracy
9.92%
Critical Avoidance
Lvl 2
Together. As One.
9.42%
Critical Damage
1.49%
Offense