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Dr Scoundrel
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Dr Scoundrel
User #
256236
Arena Rank
41
Level
85
Guild
C0ruscant under hive
Ally Code
153-459-851
Joined
May 08, 2018
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Dr Scoundrel's Datacrons
Last updated:
Characters
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Omicrons
Zetas
Level 9
2
Level 6-8
1
Level 3-5
6
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
22.83%
Health Steal
9.08%
Offense
18%
Critical Chance
28.38%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Level 9
- Jedi Knight Cal Kestis
The first time Jedi Knight Cal Kestis falls below 30% Health they dispel all debuffs on themself, recover 40% Health, and gain a bonus turn.
Lvl 9
Together. As One.
16.62%
Critical Damage
42.44%
Armor Penetration
8.34%
Offense
5.88%
Critical Chance
16.73%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 6
- Inquisitorius
Whenever an enemy is defeated by a Inquisitorius ally, that enemy can't be revived.
Level 9
- Second Sister
Whenever Second Sister deals damage to an enemy, remove 25% Turn Meter from that enemy.
Lvl 6
Escalating Conflict
7.25%
Critical Chance
26.48%
Health
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Jedi
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 5
Together. As One.
9.8%
Critical Damage
65.67%
Armor Penetration
17.9%
Accuracy
1.37%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 4
Escalating Conflict
21.41%
Health Steal
3.82%
Offense
13.02%
Health
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 4
Together. As One.
8.65%
Critical Damage
36.14%
Armor Penetration
18.65%
Accuracy
Level 3
- Light Side
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Lvl 4
Escalating Conflict
12.73%
Health Steal
18.23%
Accuracy
3.62%
Critical Chance
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 4
Together. As One.
7.28%
Critical Damage
3.29%
Critical Chance
12.43%
Critical Avoidance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Lvl 3
Together. As One.
8.02%
Accuracy
8.89%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
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