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Zetas
0
Level 9
0
Level 6-8
13
Level 3-5
1
Empty
All
Escalating Conflict
Together. As One.
Lvl 5
Escalating Conflict
4.8%
Offense
9.01%
Critical Chance
19.95%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 5
Escalating Conflict
33.6%
Health Steal
12.87%
Offense
4.46%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 5
Escalating Conflict
28.75%
Health Steal
4.78%
Offense
9.83%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 5
Escalating Conflict
7.87%
Offense
17.15%
Accuracy
5.88%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 5
Escalating Conflict
7.52%
Offense
16.49%
Accuracy
14.43%
Health
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 5
Escalating Conflict
11.73%
Health Steal
40.17%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 5
Together. As One.
20.28%
Critical Damage
1.84%
Critical Chance
13.79%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Lvl 4
Escalating Conflict
48.52%
Health Steal
9%
Accuracy
2%
Critical Chance
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 4
Escalating Conflict
58.52%
Health Steal
2.32%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Lvl 3
Escalating Conflict
7.07%
Accuracy
3.65%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Escalating Conflict
11.85%
Health Steal
7.49%
Health
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 3
Together. As One.
8.98%
Accuracy
6.35%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Lvl 3
Together. As One.
6.21%
Accuracy
5.3%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 2
Escalating Conflict
18.44%
Accuracy
Lvl 2
Escalating Conflict
7%
Accuracy
2.53%
Critical Chance
Lvl 2
Escalating Conflict
24.22%
Health Steal
4.75%
Offense
Lvl 2
Escalating Conflict
1.38%
Critical Chance
6.59%
Health
Lvl 2
Escalating Conflict
22.14%
Health Steal
5.01%
Protection
Lvl 2
Escalating Conflict
9.94%
Accuracy
4.71%
Critical Chance
Lvl 1
Escalating Conflict
5.08%
Accuracy