• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    12,208/38,292
    26,084
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    40 %
    3,657/9,099
    5,442
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +98Offense (3)
    +5Speed (1)
    +2.05%Protection (1)
    +1.36%Defense (1)
    15-B
    Mk V-B Crit Chance Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +73Offense (2)
    +804Protection (1)
    +660Health (2)
    +3.65%Potency (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +311Health (1)
    +1.26%Health (2)
    +24Defense (3)
    +83Offense (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2%Potency (1)
    +3.05%Tenacity (2)
    +1237Protection (2)
    +5.33%Critical Chance (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +2.17%Tenacity (1)
    +141Offense (4)
    +0.87%Offense (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.76%Health (2)
    +2.03%Defense (2)
    +3%Critical Chance (2)
    +3.55%Tenacity (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 12208
    Power
  • Primary Attributes
    Strength (STR) 616
    Agility (AGI) 549
    Tactics (TAC) 482
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 3.5
    Tactics Growth (TAC) 2.9
    Mastery 0
  • General
    Health 13,372(1,334)
    Protection 30,982(11,564)
    Speed 187(40)
    Critical Damage 180%(30%)
    Potency 33.65%(5.64%)
    Tenacity 40.77%(8.77%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,122(588)
    Physical Critical Chance 47.11%(16.32%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.5%(4.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,720(543)
    Special Critical Chance 26.32%(16.32%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.4%(4.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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