• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,630/34,527
    18,897
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.48%Protection (1)
    +7Speed (2)
    +115Offense (3)
    +2%Defense (2)
    15-D
    Mk V-D Speed Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +39Offense (1)
    +0.53%Offense (1)
    +1.45%Health (2)
    +1.99%Tenacity (1)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.35%Offense (3)
    +4.29%Potency (2)
    +603Health (2)
    +4Speed (1)
    15-B
    Mk V-B Speed Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +7Speed (2)
    +1.81%Tenacity (1)
    +19Defense (2)
    +1327Protection (2)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +1422Protection (2)
    +116Offense (3)
    +4.01%Potency (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +66Offense (2)
    +20Defense (3)
    +4Speed (1)
    +1171Protection (2)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 15630
    Power
  • Primary Attributes
    Strength (STR) 685
    Agility (AGI) 1,055
    Tactics (TAC) 501
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 14,351(794)
    Protection 25,221(8,178)
    Speed 210(70)
    Critical Damage 186%(36%)
    Potency 8.29%(8.29%)
    Tenacity 32.8%(3.8%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,887(632)
    Physical Critical Chance 53.92%(8%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.7%(5.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,701(499)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.8%(5.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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