The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
1
Level 4
26.47% Health Steal
3
Level 5
41.91% Health Steal
3
Level 6
Bonus Mechanics for Jedi characters
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
3
Level 7
14.72% Offense
3
Level 8
27.12% Health
3
Level 9
Bonus Mechanics for Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.