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10Blade
User #
424296
Arena Rank
92
Level
85
Guild
Our Imperial Garrison
Ally Code
143-387-977
Joined
Dec 30, 2020
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10Blade's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
3
Level 6-8
3
Level 3-5
3
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
79.81%
Health Steal
9.05%
Offense
26.92%
Accuracy
5.82%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Jedi
Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Level 9
- Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.
Lvl 9
Together. As One.
21.67%
Critical Damage
138.24%
Armor Penetration
19.18%
Offense
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
Whenever Galactic Republic allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Level 9
- Padawan Obi-Wan
At the start of the encounter, Padawan Obi-Wan gains 100% counter chance until the end of the encounter. Whenever he evades an attack, he recovers 20% Health and Protection. Whenever he attacks out of turn, he deals True damage to the target enemy, which can't be evaded.\n\nWhenever Turn Meter is removed from an enemy, Padawan Obi-Wan gains Foresight for 1 turn. At the start of each Galactic Republic ally's turn, if Padawan Obi-Wan has a stack of Heal Over Time, he gains 20% Offense; and if he has a stack of Protection Over Time, he gains 20% Defense penetration for 1 turn, doubled if there is an active Handmaiden Decoy.
Lvl 9
Escalating Conflict
140.2%
Health Steal
9.69%
Critical Chance
17.44%
Health
14.76%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
Whenever a debuff on an enemy expires, Resistance allies gain 2% Offense, doubled if that debuff was dispelled, until the end of battle.
Level 9
- BB-8
Whenever BB-8 applies 10 buffs on a turn, inflict all enemies with Expose for 2 turns, which can't be evaded or resisted.
Lvl 8
Escalating Conflict
10.24%
Offense
5.33%
Accuracy
22.83%
Health
34.39%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
Lvl 7
Escalating Conflict
21.15%
Health Steal
28.88%
Offense
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 6
Together. As One.
6.64%
Critical Damage
41.83%
Armor Penetration
5.58%
Offense
10.16%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Galactic Republic
At the end of each turn, Galactic Republic allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Lvl 5
Together. As One.
58.57%
Armor Penetration
1.7%
Offense
6.04%
Accuracy
8.2%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 4
Together. As One.
5.7%
Offense
7.39%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 4
Escalating Conflict
6.7%
Critical Chance
12.66%
Health
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
10Blade has 6 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
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