• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    9,654/38,292
    28,638
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    11 %
    1,052/9,099
    8,048
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    32 %
    749/2,295
    1,547
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Crit Damage Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.59%Critical Chance (1)
    +1.48%Protection (1)
    +1.96%Tenacity (1)
    +3.78%Potency (2)
    15-E
    Mk II-E Crit Damage Receiver
    15-E
    Primary Stats
    +2%Offense
    Secondary Stats
    +0.97%Protection (1)
    +3Defense (1)
    +0.83%Tenacity (1)
    +298Protection (1)
    15-E
    Mk III-E Crit Damage Processor
    15-E
    Primary Stats
    +7.75%Defense
    Secondary Stats
    +23Offense (1)
    +326Protection (1)
    +2Speed (1)
    +1.29%Potency (1)
    15-E
    Mk I-E Crit Damage Holo-Array
    15-E
    Primary Stats
    +22.5%Critical Damage
    Secondary Stats
    +0.71%Critical Chance (1)
    +0.95%Potency (1)
    +0.63%Protection (1)
    +0.46%Health (1)
    15-D
    Mk V-D Crit Chance Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.2%Defense (1)
    +46Offense (1)
    +344Health (1)
    +15Defense (2)
    15-C
    Mk V-C Crit Chance Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +1.55%Protection (1)
    +1.02%Offense (2)
    +1.94%Health (2)
    +317Health (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 9654
    Power
  • Primary Attributes
    Strength (STR) 750
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 16,057(1,007)
    Protection 25,505(6,087)
    Speed 149(2)
    Critical Damage 202.5%(52.5%)
    Potency 58.02%(30.02%)
    Tenacity 36.79%(2.79%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,902(213)
    Physical Critical Chance 42.22%(10.3%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 22.7%(3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,484(184)
    Special Critical Chance 20.3%(10.3%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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