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CC 1138 Bacara
Collection
Datacrons
CC 1138 Bacara
Arena Rank
32
Level
85
Guild
Freizeithelden
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CC 1138 Bacara's Datacrons
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
2
Level 6-8
2
Level 3-5
1
All
Unwavering Courage
Escalating Conflict
Lvl 9
Unwavering Courage
14.2%
Potency
9.97%
Tenacity
22.15%
Deflection
22.84%
Resistance
18.41%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Level 6
- Empire
Whenever an enemy loses Turn Meter, Empire allies gain Protection Up (stacking, 10%) for 2 turns. Whenever an ally loses Protection Up they gain 10% Turn Meter.
Level 9
- Shoretrooper
Whenever Shoretrooper is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.
Lvl 9
Escalating Conflict
41.26%
Health Steal
2.26%
Offense
35.1%
Accuracy
20.53%
Health
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Resistance
Whenever a Resistance ally is critically hit, they gain 100% Critical Avoidance and 100% Critical Chance for 2 turns.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 7
Unwavering Courage
7.9%
Potency
29.25%
Tenacity
20.39%
Deflection
12.41%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies are revived, they gain Protection Over Time (25%) for 2 turns and 25% Turn Meter and reduce their cooldowns by 1.
Lvl 6
Escalating Conflict
8.36%
Offense
32.86%
Accuracy
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 5
Escalating Conflict
29.12%
Health Steal
16.86%
Accuracy
9.66%
Health
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
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