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Level 9
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Level 6-8
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Level 3-5
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All
Escalating Conflict
Together. As One.
Lvl 6
Escalating Conflict
19.81%
Accuracy
5.78%
Critical Chance
9.7%
Health
5.19%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Resistance
Whenever a Resistance ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Lvl 6
Together. As One.
26.47%
Critical Damage
6.39%
Critical Chance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 6
- First Order
At the start of battle, First Order allies gain Retribution for 3 turns, which can't be dispelled.
Lvl 5
Escalating Conflict
5.95%
Accuracy
7.48%
Critical Chance
6.63%
Health
11.32%
Protection
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Escalating Conflict
24.13%
Health Steal
9.45%
Accuracy
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Escalating Conflict
6.01%
Critical Chance
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Together. As One.
9.89%
Critical Damage
6.51%
Accuracy
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Lvl 2
Escalating Conflict
30.5%
Health Steal
Lvl 1
Escalating Conflict
7.74%
Accuracy
Lvl 1
Escalating Conflict
4.5%
Offense