Light Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
6.96% Offense
3
Level 5
47.49% Health Steal
3
Level 6
Bonus Mechanics for Jedi characters
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
3
Level 7
22.69% Accuracy
3
Level 8
25.98% Protection
3
Level 9
Bonus Mechanics for Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.