• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,483/34,527
    16,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +2.7%Protection (2)
    +1.55%Health (2)
    +3.38%Critical Chance (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.71%Offense (4)
    +69Offense (2)
    +1.3%Defense (1)
    +442Protection (1)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +12Speed (3)
    +17Defense (2)
    +77Offense (2)
    +1.77%Potency (1)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +8.2%Critical Chance (5)
    +5Speed (1)
    +1.78%Protection (1)
    +1.97%Tenacity (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +28Offense (1)
    +3.63%Tenacity (2)
    +13Speed (3)
    +605Health (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +724Protection (1)
    +3.21%Protection (2)
    +10Speed (2)
    +1.3%Offense (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Plasma) - Sith Trooper
    1
  • 18483
    Power
  • Primary Attributes
    Strength (STR) 1,030
    Agility (AGI) 603
    Tactics (TAC) 533
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 22,982(2,132)
    Protection 21,878(2,646)
    Speed 203(78)
    Critical Damage 186%(36%)
    Potency 12.77%(1.77%)
    Tenacity 69.6%(29.6%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,400(757)
    Physical Critical Chance 50.83%(19.58%)
    Armor Penetration 63
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.8%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,809(489)
    Special Critical Chance 29.58%(19.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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