• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    17,038/35,311
    18,273
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    60 %
    3,713/6,119
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.73%Tenacity (3)
    +70Offense (2)
    +4Speed (1)
    +3.2%Protection (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +34Offense (1)
    +3.43%Potency (2)
    +4.38%Protection (3)
    +4.08%Critical Chance (2)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +68Offense (2)
    +9Speed (2)
    +2.88%Protection (2)
    +3.04%Tenacity (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +78Offense (2)
    +2189Protection (3)
    +1.71%Potency (1)
    +489Health (2)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5.44%Tenacity (4)
    +3.23%Defense (2)
    +6Defense (1)
    +2%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1444Protection (2)
    +362Health (1)
    +3.96%Potency (2)
    +1.37%Offense (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Qi'ra
    1
  • 17038
    Power
  • Primary Attributes
    Strength (STR) 769
    Agility (AGI) 963
    Tactics (TAC) 603
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 18,053(2,661)
    Protection 42,534(17,829)
    Speed 155(13)
    Critical Damage 180%(30%)
    Potency 52.1%(24.1%)
    Tenacity 48.2%(13.2%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,656(412)
    Physical Critical Chance 45.05%(6.09%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.2%(3.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,824(356)
    Special Critical Chance 16.09%(6.09%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.8%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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