• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    15,045/37,507
    22,462
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    3,083/8,315
    5,232
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    57 %
    1,328/2,295
    968
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.86%Protection (1)
    +676Health (2)
    +25Offense (1)
    +1281Protection (2)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +252Health (1)
    +3.02%Protection (2)
    +1.8%Critical Chance (1)
    +2.79%Potency (2)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +236Health (1)
    +1.14%Potency (1)
    +0.46%Offense (1)
    +1740Protection (3)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +781Protection (1)
    +3.25%Tenacity (2)
    +2.1%Protection (1)
    +2.11%Defense (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.43%Offense (1)
    +905Protection (2)
    +36Offense (1)
    +709Health (2)
    15-D
    Mk V-D Health Multiplexer
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +730Protection (1)
    +39Offense (1)
    +3.17%Protection (2)
    +1.25%Potency (1)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 A/KT Stun GunMk V
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 6 CEC Fusion FurnaceMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Fusion) - Hermit Yoda
    1
  • 15045
    Power
  • Primary Attributes
    Strength (STR) 699
    Agility (AGI) 636
    Tactics (TAC) 1,143
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.3
    Mastery 0
  • General
    Health 22,552(6,645)
    Protection 35,742(13,067)
    Speed 142
    Critical Damage 150%
    Potency 38.17%(5.17%)
    Tenacity 39.25%(3.25%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,163(230)
    Physical Critical Chance 36.72%(13.8%)
    Armor Penetration 10
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 22.7%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,343(305)
    Special Critical Chance 24.84%(13.8%)
    Resistance Penetration 35
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 18.3%(3.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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