• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    16,381/38,292
    21,911
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    55 %
    1,283/2,295
    1,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.4%Potency (1)
    +665Protection (1)
    +241Health (1)
    +121Offense (3)
    15-D
    Mk III-D Crit Damage Receiver
    15-D
    Primary Stats
    +7.75%Defense
    Secondary Stats
    +1.49%Tenacity (1)
    +0.9%Health (2)
    +0.87%Potency (1)
    +27Offense (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.28%Potency (2)
    +1.4%Tenacity (1)
    +1141Protection (2)
    +9Speed (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2016Protection (3)
    +347Health (1)
    +7Speed (2)
    +3.15%Potency (2)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +33Offense (1)
    +2.56%Critical Chance (2)
    +8Speed (2)
    +1253Protection (2)
    15-C
    Mk V-C Crit Chance Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +1.45%Tenacity (1)
    +2.98%Critical Chance (2)
    +72Offense (2)
    +1.72%Protection (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16381
    Power
  • Primary Attributes
    Strength (STR) 922
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,323(1,777)
    Protection 24,826(5,408)
    Speed 171(24)
    Critical Damage 180%(30%)
    Potency 60.71%(32.71%)
    Tenacity 36.33%(4.33%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,310(464)
    Physical Critical Chance 47.46%(13.54%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.3%(3.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,979(434)
    Special Critical Chance 23.54%(13.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.2%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord