• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    13,834/34,527
    20,693
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    39 %
    902/2,295
    1,394
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +750Protection (1)
    +9Speed (2)
    +659Health (2)
    +2.22%Tenacity (1)
    15-E
    Mk V-E Crit Chance Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +0.74%Health (1)
    +2.04%Potency (1)
    +653Protection (1)
    +0.35%Offense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +698Health (2)
    +14Speed (3)
    +2.32%Potency (2)
    +0.43%Offense (1)
    15-C
    Mk V-C Crit Damage Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.53%Potency (1)
    +9Defense (1)
    +1.02%Defense (1)
    +14Speed (3)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 5 A/KT Stun GunMk V
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Death Trooper
    1
  • 13834
    Power
  • Primary Attributes
    Strength (STR) 1,006
    Agility (AGI) 781
    Tactics (TAC) 572
    Strength Growth (STR) 8.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 21,797(1,507)
    Protection 25,281(5,946)
    Speed 179(67)
    Critical Damage 150%
    Potency 46.89%(5.89%)
    Tenacity 27.22%(2.22%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,020(126)
    Physical Critical Chance 42.46%(8%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.9%(3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,507(94)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.3%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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