• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    13,570/31,546
    17,976
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +18Defense (3)
    +53Offense (2)
    +8Speed (2)
    +1.17%Critical Chance (1)
    15-A
    Mk V-A Tenacity Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +3.55%Critical Chance (2)
    +10Speed (2)
    +5.12%Potency (3)
    +8Defense (1)
    15-A
    Mk V-A Tenacity Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +547Protection (1)
    +893Health (3)
    +2.97%Critical Chance (2)
    +3.64%Protection (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +0.74%Health (1)
    +8Speed (2)
    +21Defense (3)
    +719Health (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.51%Critical Chance (2)
    +6Speed (2)
    +371Health (1)
    +1.68%Tenacity (1)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +14Defense (2)
    +1265Protection (2)
    +3.4%Potency (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 13570
    Power
  • Primary Attributes
    Strength (STR) 924
    Agility (AGI) 561
    Tactics (TAC) 537
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 25,635(7,711)
    Protection 11,117(2,138)
    Speed 120(37)
    Critical Damage 150%
    Potency 45.52%(8.52%)
    Tenacity 44.68%(21.68%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,828(144)
    Physical Critical Chance 51.24%(23.2%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.9%(7%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,480(130)
    Special Critical Chance 33.2%(23.2%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.9%(8%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord