• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    13,143/31,546
    18,403
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5Speed (1)
    +3.42%Critical Chance (2)
    +3.77%Tenacity (2)
    +611Protection (1)
    15-A
    Mk V-A Tenacity Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.34%Tenacity (1)
    +15Defense (2)
    +1.36%Offense (3)
    +2.38%Defense (2)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4Speed (1)
    +1.75%Tenacity (1)
    +3.88%Critical Chance (2)
    +1.58%Health (2)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4Speed (1)
    +26Defense (3)
    +1.82%Tenacity (1)
    +1.22%Potency (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.91%Critical Chance (2)
    +1.66%Defense (1)
    +7Speed (2)
    +0.49%Offense (1)
    15-D
    Mk V-D Health Multiplexer
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.18%Protection (2)
    +7Defense (1)
    +0.34%Offense (1)
    +1.3%Critical Chance (1)
  • Gear Needed

    Mk 3 Carbanti Sensor ArrayMk III
    4
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 13143
    Power
  • Primary Attributes
    Strength (STR) 874
    Agility (AGI) 561
    Tactics (TAC) 537
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 20,633(3,609)
    Protection 11,985(3,006)
    Speed 133(50)
    Critical Damage 150%
    Potency 38.22%(1.22%)
    Tenacity 31.68%(8.68%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,821(207)
    Physical Critical Chance 39.55%(11.5%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.5%(8.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,533(183)
    Special Critical Chance 21.5%(11.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.7%(7.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord