• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    8,469/34,527
    26,058
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-D
    Mk II-D Health Transmitter
    1-D
    Primary Stats
    +0.25%Offense
    Secondary Stats
    +2Speed (1)
    1-E
    Mk II-E Speed Receiver
    1-E
    Primary Stats
    +0.5%Defense
    Secondary Stats
    1-E
    Mk III-E Speed Processor
    1-E
    Primary Stats
    +0.75%Defense
    Secondary Stats
    1-D
    Mk II-D Speed Holo-Array
    1-D
    Primary Stats
    +3%Critical Damage
    Secondary Stats
    +0.96%Potency (1)
    1-D
    Mk III-D Speed Data-Bus
    1-D
    Primary Stats
    +1.5%Protection
    Secondary Stats
    +3Speed (1)
    1-E
    Mk II-E Speed Multiplexer
    1-E
    Primary Stats
    +0.25%Offense
    Secondary Stats
  • Gear Needed

    Mk 5 CEC Fusion FurnaceMk V
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 2 Merr-Sonn Thermal DetonatorMk II
    1
    Mk 6 Neuro-Saav ElectrobinocularsMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Young Lando Calrissian
    1
  • 8469
    Power
  • Primary Attributes
    Strength (STR) 560
    Agility (AGI) 940
    Tactics (TAC) 521
    Strength Growth (STR) 4.7
    Agility Growth (AGI) 7.0
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 11,720
    Protection 11,804(174)
    Speed 147(11)
    Critical Damage 153%(3%)
    Potency 17.96%(0.96%)
    Tenacity 24%
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,664(8)
    Physical Critical Chance 31.54%
    Armor Penetration 16
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%(0.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,404(6)
    Special Critical Chance 11.04%
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.4%(0.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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