• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    29,951/80,054
    50,103
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    0 %
    0/24,248
    24,248
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    61 %
    29,950/48,497
    18,547
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    41 %
    13,311/32,331
    19,020
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    55 %
    1,734/3,138
    1,404
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    41 %
    942/2,295
    1,353
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29951
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 287
    Tactics (TAC) 575
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 42,148(36,982)
    Protection 12,327(12,327)
    Speed 117(28)
    Critical Damage 150%
    Potency 21.48%(21.48%)
    Tenacity 36.48%(21.48%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,318(2,513)
    Physical Critical Chance 14.75%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 16.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,253(9,873)
    Special Critical Chance 27.17%(17.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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