• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    11,230/34,527
    23,297
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.23%Potency (1)
    +5Speed (1)
    +25Defense (3)
    +3.73%Defense (3)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.31%Health (2)
    +15Speed (3)
    +372Health (1)
    +1161Protection (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5.05%Potency (3)
    +8Speed (2)
    +2.09%Critical Chance (1)
    +3.55%Tenacity (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +3.11%Defense (2)
    +2.17%Health (2)
    +0.94%Offense (2)
    +1250Protection (2)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.8%Critical Chance (2)
    +1.73%Health (2)
    +4Speed (1)
    +5.12%Tenacity (3)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +321Health (1)
    +1.21%Offense (3)
    +102Offense (3)
    +1.49%Defense (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 11230
    Power
  • Primary Attributes
    Strength (STR) 579
    Agility (AGI) 574
    Tactics (TAC) 414
    Strength Growth (STR) 3.4
    Agility Growth (AGI) 4.5
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 16,828(3,701)
    Protection 28,428(10,729)
    Speed 199(32)
    Critical Damage 150%
    Potency 10.28%(7.28%)
    Tenacity 43.66%(8.66%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,204(340)
    Physical Critical Chance 46.85%(17.89%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.9%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,301(248)
    Special Critical Chance 27.89%(17.89%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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