• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,472/34,527
    17,055
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    42 %
    972/2,295
    1,323
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.25%Protection (3)
    +653Protection (1)
    +2.01%Critical Chance (1)
    +0.98%Defense (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +2.56%Defense (2)
    +0.81%Offense (2)
    +92Offense (3)
    15-D
    Mk V-D Crit Chance Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +55Offense (2)
    +2.11%Potency (1)
    +598Protection (1)
    +9Defense (1)
    1-A
    Mk V-A Crit Damage Holo-Array
    1-A
    Primary Stats
    +1.5%Critical Chance
    Secondary Stats
    +1.53%Tenacity (1)
    +0.51%Offense (1)
    +2.11%Potency (1)
    +634Protection (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +591Health (2)
    +1.03%Health (1)
    +6.65%Critical Chance (4)
    +4Speed (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 17472
    Power
  • Primary Attributes
    Strength (STR) 710
    Agility (AGI) 1,055
    Tactics (TAC) 501
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 14,739(732)
    Protection 23,827(6,784)
    Speed 149(9)
    Critical Damage 165%(15%)
    Potency 4.22%(4.22%)
    Tenacity 28.53%(1.53%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,608(303)
    Physical Critical Chance 56.08%(10.16%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,435(233)
    Special Critical Chance 20.16%(10.16%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.3%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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