• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    21,962/80,054
    58,092
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    30 %
    7,288/24,248
    16,961
    Ability Levels
    1 %
    98/5,334
    5,237
    Crew
    30 %
    14,576/48,497
    33,921
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    45 %
    14,772/32,331
    17,559
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    79 %
    2,508/3,138
    630
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21962
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 287
    Tactics (TAC) 575
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 45,052(39,886)
    Protection 13,295(13,295)
    Speed 119(30)
    Critical Damage 150%
    Potency 23.17%(23.17%)
    Tenacity 38.17%(23.17%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,515(2,710)
    Physical Critical Chance 14.75%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 16.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,029(10,649)
    Special Critical Chance 28.5%(18.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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