• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    14,208/38,292
    24,084
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3Speed (1)
    +3.18%Protection (2)
    +1105Protection (2)
    +1.79%Tenacity (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +3.46%Protection (2)
    +11Speed (2)
    +0.77%Offense (2)
    +3.37%Potency (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +24Defense (3)
    +3.17%Potency (2)
    +5Speed (1)
    +1187Protection (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5Speed (1)
    +15Defense (2)
    +962Protection (2)
    +4.74%Protection (3)
    15-C
    Mk V-C Crit Chance Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.76%Health (1)
    +1.5%Tenacity (1)
    +3.48%Critical Chance (2)
    +8Speed (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +9Speed (2)
    +1.26%Critical Chance (1)
    +1.92%Offense (4)
    +1.46%Protection (1)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 14208
    Power
  • Primary Attributes
    Strength (STR) 786
    Agility (AGI) 617
    Tactics (TAC) 533
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 16,950(1,002)
    Protection 29,727(10,309)
    Speed 188(41)
    Critical Damage 180%(30%)
    Potency 34.54%(6.54%)
    Tenacity 37.3%(3.3%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,109(235)
    Physical Critical Chance 44.66%(12.75%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.5%(5.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,487(187)
    Special Critical Chance 22.75%(12.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(5.5%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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