• Galactic Power Breakdown

    cur / max
    diff
    Overall
    58 %
    22,464/38,709
    16,245
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    9,516/9,516
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6Defense (1)
    +116Offense (3)
    +2.78%Potency (2)
    +675Health (2)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +5.48%Tenacity (3)
    +10Speed (2)
    +39Offense (1)
    +18Defense (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Defense (1)
    +1191Protection (2)
    +914Health (3)
    +2.49%Potency (2)
    15-B
    Mk V-B Speed Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +5.6%Tenacity (3)
    +5Speed (1)
    +0.9%Health (1)
    +1523Protection (2)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.73%Protection (2)
    +3.24%Defense (2)
    +5Speed (1)
    +947Health (3)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +4.54%Protection (3)
    +2.89%Defense (2)
    +490Health (2)
    +735Protection (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 8 Loronar Power CellMk VIII
    2
    Mk 7 Kyrotech Power ConverterMk VII
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Data PadMk XII
    1
    Power Cell Injector (Plasma) - Admiral Trench
    1
  • 22464
    Power
  • Primary Attributes
    Strength (STR) 1,059
    Agility (AGI) 831
    Tactics (TAC) 1,400
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.3
    Mastery 0
  • General
    Health 31,133(6,891)
    Protection 32,816(5,440)
    Speed 172(33)
    Critical Damage 150%
    Potency 27.27%(5.27%)
    Tenacity 68.09%(35.09%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,485(284)
    Physical Critical Chance 39.17%(12%)
    Armor Penetration 10
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 36.7%(5.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 4,261(377)
    Special Critical Chance 26.17%(12%)
    Resistance Penetration 45
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 24%(5.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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