• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    18,446/78,288
    59,842
    Level
    100 %
    1,976/1,976
    Star Influence
    20 %
    4,739/23,660
    18,920
    Ability Levels
    42 %
    2,253/5,334
    3,081
    Crew
    20 %
    9,479/47,319
    37,841
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    7,476/31,546
    24,070
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    50 %
    1,157/2,295
    1,139
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    18446
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 39,419(23,777)
    Protection 15,851(15,851)
    Speed 122(21)
    Critical Damage 150%
    Potency 15.43%(15.43%)
    Tenacity 30.43%(15.43%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,533(1,407)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,052(6,407)
    Special Critical Chance 16.17%(6.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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