• Galactic Power Breakdown

    cur / max
    diff
    Overall
    18 %
    14,599/78,288
    63,689
    Level
    100 %
    1,976/1,976
    Star Influence
    11 %
    2,678/23,660
    20,982
    Ability Levels
    86 %
    4,592/5,334
    743
    Crew
    11 %
    5,355/47,319
    41,964
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,284/31,546
    27,262
    Level
    40 %
    798/1,976
    1,178
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    30 %
    725/2,354
    1,629
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    14599
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 31,761(16,119)
    Protection 10,746(10,746)
    Speed 115(14)
    Critical Damage 150%
    Potency 10.46%(10.46%)
    Tenacity 25.46%(10.46%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,080(954)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 7,988(4,343)
    Special Critical Chance 14.17%(4.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18%(0.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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