Level 9 Datacrons - 7
![](https://game-assets.swgoh.gg/textures/tex.charui_kyloren_tros.png)
2x Level 9
- Supreme Leader Kylo Ren
Supreme Leader Kylo Ren deals 5% more damage per Relic Amplifier level on all allies present at the start of battle.
![](https://game-assets.swgoh.gg/textures/tex.charui_padme_geonosis.png)
2x Level 9
- Padmé Amidala
Whenever a Galactic Republic ally with Courage or Protection Up uses an ability, if there are no enemies with Provoke, a random enemy is inflicted with Provoke for 1 turn. Whenever another Galactic Republic ally recovers Health or Protection, Padmé recovers double that amount.
Whenever an enemy targets a Non-Galactic Legend Galactic Republic ally with Protection Up while attacking out of turn, the damage they receive is reduced to 1 and the attacking enemy is Exposed for 1 turn.
Whenever a Non-Galactic Legend Galactic Republic ally resists a debuff, they gain a stack of Courage, and whenever they are inflicted with a debuff, they gain Protection Up (10%, stacking) and Tenacity Up for 2 turns.
Whenever an enemy targets a Non-Galactic Legend Galactic Republic ally with Protection Up while attacking out of turn, the damage they receive is reduced to 1 and the attacking enemy is Exposed for 1 turn.
Whenever a Non-Galactic Legend Galactic Republic ally resists a debuff, they gain a stack of Courage, and whenever they are inflicted with a debuff, they gain Protection Up (10%, stacking) and Tenacity Up for 2 turns.
![](https://game-assets.swgoh.gg/textures/tex.charui_darthbane.png)
1x Level 9
- Darth Bane
At the start of Darth Bane's turn, all enemies gain Accuracy Up, Advantage, and Health Steal Up for 1 turn or until they receive damage, and summon a Sith Trooper in the allied ally slot if it is available and there are no other Sith Trooper allies. Darth Bane gains a stack of Siphon whenever he is critically hit. Whenever Darth Bane uses Essence of Dominance, also Siphon Critical Damage. Deceived enemies deal 25% reduced damage to Darth Bane.
![](https://game-assets.swgoh.gg/textures/tex.charui_holdo.png)
1x Level 9
- Amilyn Holdo
Amilyn Holdo has +100% Max Health and Max Protection. At the start of encounter, all Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever Amilyn Holdo loses Taunt, all other Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever a Resistance ally or Ben Solo loses Foresight, she gains 100% bonus Protection (stacking) for 1 turn. While she has Taunt, all other Resistance allies and Ben Solo have +100% Critical Avoidance and Defense Penetration and +100 Speed.
![](https://game-assets.swgoh.gg/textures/tex.charui_phasma.png)
1x Level 9
- Captain Phasma
Whenever an enemy is Stunned, Captain Phasma takes a bonus turn.
Level 6 Datacrons - 19
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_sith.png)
3x Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_galacticrepublic.png)
3x Level 6
- Galactic Republic
At the end of each turn, Galactic Republic allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_sith.png)
2x Level 6
- Sith
At the end of their turn, Sith allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_firstorder.png)
2x Level 6
- First Order
Whenever a First Order ally scores a critical hit, the Leader gains 10% Offense (stacking, max 200%) until the end of encounter. If the Leader scores a critical hit, they gain an additional 10% Offense, and all other First Order allies recover 15% Health and Protection.
Whenever the Leader uses an ability, remove 1% Turn Meter from all other First Order allies. Whenever a First Order ally loses Turn Meter, they gain 10% Critical Damage (stacking) for 2 turns.
Whenever a First Order ally attacks a Stunned enemy, they deal 10% Max Health damage to that enemy. This damage can't defeat enemies.
Whenever the Leader is not damaged during the enemy's turn, if there are no allies with Damage Immunity, a random First Order ally gains Damage Immunity for 1 turn.
Whenever the Leader uses an ability, remove 1% Turn Meter from all other First Order allies. Whenever a First Order ally loses Turn Meter, they gain 10% Critical Damage (stacking) for 2 turns.
Whenever a First Order ally attacks a Stunned enemy, they deal 10% Max Health damage to that enemy. This damage can't defeat enemies.
Whenever the Leader is not damaged during the enemy's turn, if there are no allies with Damage Immunity, a random First Order ally gains Damage Immunity for 1 turn.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_firstorder.png)
2x Level 6
- First Order
At the start of battle, First Order allies gain Retribution for 3 turns, which can't be dispelled.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_gungan.png)
1x Level 6
- Gungan
Whenever Gungan allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_inquisitorius.png)
1x Level 6
- Inquisitorius
Whenever an enemy is defeated by a Inquisitorius ally, that enemy can't be revived.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_sith.png)
1x Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_jedi.png)
1x Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_jedi.png)
1x Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_resistance.png)
1x Level 6
- Resistance
Whenever a debuff on an enemy expires, Resistance allies gain 2% Offense, doubled if that debuff was dispelled, until the end of battle.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_sith.png)
1x Level 6
- Sith
Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
Level 3 Datacrons - 34
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
5x Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
4x Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
4x Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
4x Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
2x Level 3
- Light Side
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
2x Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
2x Level 3
- Dark Side
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
2x Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
2x Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1x Level 3
- Dark Side
Whenever Dark Side allies evade an attack, they gain Offense Up for 1 turn.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1x Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1x Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1x Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1x Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1x Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1x Level 3
- Light Side
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.